Jan. 13th, 2016 07:28 pm
Custom Job
Character: Terra Branford
Activity Check: November AC
Activity Check: November AC
![]() Terra Branford / Half-Esper Esper or Phantom Beasts are a magical creature known to Terra’s unnamed world. They are a race of powerful creatures that are connected to the magic of the planet and in some scientist opinion give magic to the world. Unlike the monsters who roam the world, which can also inherently learn magic, Espers are sentient and have their own society. When killed they are transformed into magicite which can be used to teach others magic as well as summon that Esper in battle. Their magic can be used as fuel and the theory is that the magicite left in the earth’s crust is what gives the monsters their magic. Espers take forms similar to humans in order to live unnoticed by the world. Their home, where they can shed this mask, is the Esper World however it’s been destroyed and its current inhabitants is zero. Strengths: The Esper job comes with high magic stats, decent physical stats, and the ability to equip a variety of equipment, including all swords, small shields and medium to heavy leather armor. This job is exceptional at magical fighting, and an adequate physical fighter. The special ability known as Trance transforms the user into her Esper form. Her Esper form boosts her evasion as well as her magical stats. This job has access to a wide range of magic however it mostly focuses on attack. Weaknesses: When in Trance the user’s defenses are lowered in exchange for the increase in her magical abilities. Their magic can be used as fuel and are susceptible to any attack that draws magic from away from them. Weapons cannot be used in Trance and there is a cool down of 3 rounds before it can be casted again. After Trance the user often feels fatigue the duration of this feeling lessens with each use of the skill. The ability Riot Blade can only be used when NOT in Trance and the user must have a sword equipped. The user isn’t able to use heavy weapons or chain armor. |
Initial | Drain | Absorbs 10% targets current HP and heals the caster. |
One Month | Poisona | Poisons the target for 5 rounds doing 10% damage targets total health. (If monster has natural resistant but not immunity it does 5% damage; RGN to hit) |
Two Months | Fira | Fire attack spell (mid). |
Three Months | Cura | Heals mid wounds. |
Four Months | Trance | Transform into Esper form. Stats increase by 20% + 10%/month, lasts for 1 round + 1/month. |
Six Months | Meltdown | Fireball attack spell (strong). |
Nine Months | Riot Blade | Powerful single-target non-elemental magic attack. Gains power at low health. |
One Year | Ultima | Most powerful non-elemental attack spell (wide range). |
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